THE FIFTH CHALLENGE: Let’s do it in reverse.
DUE 11/6 by 7am CST
Some Directors apply a conceptual metaphor to a play that helps them sort through all the good ideas and identify which belong in this play, and why. Most directors, however, are really just dramaturgs on a power trip or wannabe actors who think coaching is directing. It’s true. You can say that I said so.
Don’t get me started on sound designers. :)
Challenge: Do it in reverse.
Description: Rather than start with the play, let’s start with the metaphor. I’ll give you one- but pick another if you’re the type to reject a perfectly good suggestion.
Metaphor: Breaking a glass ceiling.
Plot: Up to you! But we know that at the end, someone gets something that was withheld- that they deserved. So set up the imbalance in the first scene. Show us the prize, and take it away unjustly. Have someone sit in the bosses chair and cover for his incompetence on a call. Show a mate and the chemistry and then take them away to a total dufus. It’s a McGuffin.
Progression suggestions: Get that metaphor and its items infused throughout the whole play.
Characters- Start with a clink of glasses between characters- wine, whiskey- maybe we’re at a party.
Someone drops their eyeglasses and everything stops.
Eyeglasses come off
Someone is hammering or using an ice pick or a gun or something that sure as hell breaks glass-- speaking of which what are we breaking with? A diamond wedding ring? A hammer? Should be a key object and used in the climax of the play.
A telescope or binoculars could be involved?
Rising action- Breaking a window- a portal? The glass table? Something breaks on stage that has glass!
Climax- shards fall on the stage from above. Freedom. Tragedy. You decide.
Set- let’s put it on an upside down tumbler in the elevated round. How about a glass table as well. Let’s put a pretend glass ceiling above them that can shatter and drop shards (sand) that ping on the stage in white noise.
The play opens with that sound when you scrub your finger on the side of a clean glass.
Later we hear the sound of glass- ice?- microbreaking.
Then it happens again, but with the sound of tiny shatterproof drops hitting the glass stage.
The sound of shards scattering on the kitchen floor
Someone should shimmer. Someone should be dull. Someone should be sharp. Someone soft.